The players are the Grandes in old Spain. Each wants to increase his influence at the court and in the regions. Each turn, the players choose from 5 actions, different on each turn. But first choice goes to the player who plays the highest priority card and you have only 13 for the game. Choose your actions and priorities wisely to become the most powerful Grande and win the game!
This Decennial version also contains the expansions previously known as Intrigue & the King, Grand Inquisitor & the Colonies, and Grandissimo.
In Intrigue & the King, each player has 18 or 28 cards that replace the action cards from the basic game. Before the game begins, each player chooses 13 cards to be his action/priority deck for the game. The players use these cards instead of the action a nd priority cards in determining turn order and special actions. Grand Inquisitor & the Colonies adds four new regions, the Grand Inquisitor, and new action cards to support these additions. The new action cards are in two new stacks, giving players seven options on each turn instead of the five from the basic game. By combining the two, you can play The King & the Colonies. In this game, you use the action/priority cards from Intrigue & the King, and the new regions, the Grand Inquisitor, and the new action cards supporting them from Grand Inquisitor & the Colonies.
Grandissimo adds a ship, jail, Portugal, the Grand Inquisitor, the Queen, the Jester, and new action cards in two new stacks to support these additions.
What’s in the Box?
- Basic game:
- 1 game board
- 155 caballeros
- 5 grandes
- 1 king
- 1 round marker
- 65 power cards
- 45 action cards
- 9 region cards
- 5 secret discs
- 2 mobile score boards
- 1 castillo
- 1 sample game sheet
- game rules
Expansions:
- 1 grand inquisitor
- 4 black caballeros
- 155 action/power cards
- 32 action cards
- 5 caballero cards
- 1 king card
- 1 intrigue card
- 1 overview card
- 2 blank cards
- 4 new regions
- 5 gold tokens
- 11 ware tokens
- 1 jail
- 2 limit tables
- 30 caballeros
- 1 Portugal score board
- 2 ship tokens
- 1 queen
- 1 jester
- game rules
- Designer: Wolfgang Kramer, Richard Ulrich
- Publisher: Rio Grande Games, Hans im Gluck
- Artist: Doris Matthaus
- Players: 2 – 5
- Time: 90 minutes
- Ages: 12 and up













Kazza
mattbuckethead
isudoog
invisiblesun
johnnywarpath
Khader
Jewels
crobby
Inntrepid
TTThomas
smilingra

This is a good territory control game. I've only played it a few times, but I heartily recommend it.
I hope I win this game. Then, I can return the copy I just borrowed from my friend last weekend. Otherwise, he can pry it from my cold, dead paws.
Nice job Kazza! Glad to see you finally wo...... wait a minute!!
Two wins in a row?!? Dude, you screwed up. With that kind of luck flowing so swiftly out of your butt, you should have bought lottery tickets instead.
The question is Who does he know to rig it so. joking aside, I've always wondered if there are ever numbers below the "unique" number that's not picked.
There a line under the heading "The Results" & it will say if there were lower unpicked numbers. Usually there isn't, but occasionally there is.