Feature / Unfeature / Reject; fun / not-fun; feelings?
Feature / Unfeature / Reject; fun / not-fun; feelings?
Puzzlemakers: are your feelings hurt when your puzzles get unfeatured? Do you not care?
If you create a puzzle that you fully expect to be unfeatured, do you ever include a note to that effect (for Arnott)?
Are you pretty good at predicting the difficulty/fun rating of your puzzle beforehand? Have you ever been sure that a puzzle would be unfeatured, but to your surprise it is featured and people give it good ratings?
Do you like broccoli?